
Command Summary 28
2.9 Animations
Index Instance X Y
Index Instance X Y
Index Instance X Y
Define a region of the screen to be used to display a loaded animation. If an animation is already in use at that
index it will be overwritten. Use the start animation command to display and play the file.
Index used to identify the desired file in the animation buffer.
Index used to identify the state of a specific animation instance.
Instance State
Instance State
Instance State
Start or stop a specific animation. After it is started, an animation will loop until stopped.
Index of a previously defined Animation instance to be started/stopped.
Desired animation state, as per eAnimationState values.
Table 23: eAnimationState values
Instance Frame
Instance Frame
Instance Frame
Set the current frame of a displayed animation. If the frame exceeds the total number present, the animation will
be set to the first frame.
Index of a previously defined Animation instance whose frame will be changed.
Number of the frame to be displayed.
Instance
Instance
Instance
Read the current frame of the specified animation instance.
Animation instance upon which the current frame query will be carried out.
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